Environment artist looking to join a team of other thrilled designers to create our next adventure.
Created 3d assets that the game designers used to create the world.
While following a game production pipeline I created half the meshes, Uv layouts, textures, and assembly in Unreal Engine.
Cooperated with a team of game designers and another artist to create and publish the game.
Software Used were: Unreal Engine 4.27, Substance Painter, Substance Designer, Maya and photoshop.